Update 0.2.0 is out! Here's what's new.
Stellaria (Survival Building Game) » Devlog
New Additions:
- Added Day/Night Cycle!
- Added New Decorations! (Bushes, Flowers, Trees)
- New Ore Models! (Still need textures)
Fixes:
- Player can no longer dig through the bottom of the world into the abyss
- The terrain tool will not highlight terrain decorations anymore
- Fixed texture parallaxing bug (And then removed the models that even need the fix because I added new models :shrug:)
- Fixed Player jump height inconsistency
- Made it harder for players to clip through the terrain (You can still do it though)
- You can no longer "wall-rocket jump" into the stratosphere
- Capped player speed to spritspeed+1 and jumpheigh+1
- Fixed terrain deco floating above the ground
- Locked camera max value so that you can't look up infinitely
- The player will now respawn if they fall out of the world. You can also respawn by pressing [F12]. I'm also just realizing that I didn't add that to the help panel... oof.
- Potentially fixed player slowly drifting in a random direction
- Potentially fixed player being launched into the air when jumping on a steep incline
Files
Stellaria 0.2.0_64.zip 390 MB
Oct 02, 2020
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Stellaria (Survival Building Game)
Survival crafting game that will eventually also have magic elements.
Status | In development |
Author | Kieee |
Genre | Survival, Simulation |
Tags | 3D, building, Crafting, Fantasy, free, Open World, Singleplayer, Unity |
Languages | English |
More posts
- Update 0.4.0 is here!Oct 24, 2020
- Update 0.3.1 is live! Here's what's new.Oct 07, 2020
- Quick look at what I'm working onOct 06, 2020
- New update soon! 0.2.0Oct 02, 2020
- Pre-Alpha 0.1.0 released!Sep 30, 2020
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